約 5,508,116 件
https://w.atwiki.jp/amazon-uk/pages/13.html
ゲームが買える通販 http //www.game.co.uk/ http //www.cdwow.com/ イヤホンが買える通販 http //www.hifiheadphones.co.uk/ 洋書 The Book Depository送料無料(日本含む)基本2割引 http //www.bookdepository.co.uk/ bookfind各国のamazonで取り扱っている洋書価格(送料込み)の比較が出来る(日・米・英) http //bookfind.jp/ 自転車 wiggle日本からの購入者が増えたため日本語もサポートしている http //www.wiggle.co.uk/ その他 海外ショップリスト(イギリス)http //www.freebellmoms.com/list_uk.htm
https://w.atwiki.jp/omisono_php/pages/41.html
PHPの文字化けを本気で解決する というサイトに文字化けに対するセッティングの面白いことがかかれていた。 default_charset を無効にするという方法が書かれていた。 なるほど、逆の発想で、自動でエンコードをすることをやめればいいということです。 自動でエンコードをするということは、 自動変換とはhttp_input、http_outputの様なフィルター系や、 default_charsetの様な付加系(?)のようなもの。 これらを利用しないことが重要なのである。 default_charset を設定するということは default_mimetype = text/html で default_charset = utf-8 の場合 header( Content-Type text/html; charset utf-8 ); これが設定されるということ とある。 しかし、これは同時に GETやPOSTのデータも一つ一つ変換しなければならないことになる。 ということです。 php.ini の設定は ;; Disable Output Buffering output_buffering = Off ;; Set HTTP header charset ; default_charset = EUC-JP ;; Set default language to Japanese mbstring.language = Japanese ;; HTTP input encoding translation is enabled. mbstring.encoding_translation = off ;; Set HTTP input encoding conversion to auto mbstring.http_input = pass ;; Convert HTTP output to EUC-JP mbstring.http_output = pass ;; Set internal encoding to EUC-JP mbstring.internal_encoding = EUC-JP ;; Do not print invalid characters mbstring.substitute_character = none mbstring.detect_order = SJIS,EUC-JP,JIS,UTF-8,ASCII こうすれば、無変換になるとのこと・・・。 ●internal_encodingは内部エンコードのことではない 先ほどの例の時にも書いたが、 PHPには内部エンコードという概念は存在しない。 ではmbstring.internal_encodingとは何なのか。 これは mbstring関数のデフォルトエンコード なだけである。 mb_convert_kanaなどのパラメータで、 変換元文字コードの指定がなかった時にだけ利用されるものだ。 んん~。ほんまかいなぁ~という感じ・・・。文字からだけでは想像できない。やはり内部の事情を知っていないと扱えないことがわかるなぁ~。 これらを見ているとなるほど、、、。目からうろこという感じ・・・。GETやPOSTを文字セットしなければならないということは、手間がかかるが、データベースを扱っていると文字化けは深刻な問題となる。 文字化けした値を渡せば検索しないということになるのです。だからめんどうくさくても、ここのサイトでいっているように自動変換系を全てOFFにしてしまい、プログラム側で設定してしまうというのは、一番確実な方法なのかもわかりません。 データベースに値を渡す場合もデータベースで扱っている文字コードに変換し、値を渡せばいいのだと思います。 私の場合、Webアプリケーションで xampp をインストールしているだけで、ローカルなアプリケーションですから、全てを SJIS にして、文字化けを起こさないようにすれば間違いないということになります。
https://w.atwiki.jp/xbox360score/pages/1065.html
Toy Story 3 項目数 38 総ポイント 1000 難易度 ★★☆☆☆ 実績コンプまでの所要時間は20時間弱.Story Modeは5時間程度でコンプ可(約500G). 残りはToy Box Modeで膨大な数のタスクをこなす事となる.Gold Super Star取得には★+0.5くらい. 公開実績(860G) Train Catcher Finished "Loco Motives" 10 Off the Hook Finished "Hold the Phone" 10 Defeat Zurg Finished "To Infinity and Beyond" 10 Carnival Conqueror Finished "Fair Play" 10 Rocket Launcher Finished "Witch Way Out" 10 Making a break for it Finished "Hide-N-Sneak" 10 Mashing the Masher Finished "Trash Thrash" 10 Muffin Massacre Finished "Muffin to Fear" 20 The Collector Gather every collectible in the game 120 Mapnipulator Explored all the objects on the map 10 Sneaky Sneaky Finished the Prison Break without ever tripping an alarm 25 Space Ranger Elite Reach Zurg’s base without losing all your health 25 True Carny Achieve gold on all carnival games 25 No Toy Left Behind Rescue all the orphans on the Train 25 We can rebuild him Collect all of Zurg s Parts 25 Memories Collect all of Andy s Memorabilia 25 Townspeople Hunter Find all the hidden townspeople 25 No Claw Required Find all the hidden aliens 25 Really holding all the cards Find all the Special Cards 30 Holding all the Cards Find all the Regular Cards 50 Welcome to Town Finish the Woody s Roundup tutorials 10 Gold Super Star Collect all the Gold Stars 100 First Sale Buy a toy from the Toy Store 5 Toy Collector Purchase every item in the Toy Store 50 Pict-O-Amateur Complete 1 disc of Pict-O-Matic missions 25 Pict-O-Collector Find all 6 discs of Pict-O-Matic missions 25 Pict-O-Master Complete all Pict-O-Matic missions 50 Spooky Town Purchase Sid s Haunted House 10 Cuddly Town Purchase Lotso s Enchanted Glen 10 To Infinity… Purchase Zurg s Spaceport 10 Airborn Ranger Hit 15 Paratrooper targets 10 First Bronze Earn a bronze medal in a vehicle challenge 5 First Silver Earn a silver medal in a vehicle challenge 10 First Gold Earn a gold medal in a vehicle challenge 25 Photojournalist Complete all Toy Camera missions 15 秘密の実績(140G) No Swimming Blow up the dam and expand your town 25 Rescue Space Ranger Save Mayor Hamm from the bandits 40 Give Me My Gold Back Defeat Mayor Hamm in the Woody s Roundup boss battle 75 ●Story ModeとToy Box Modeのコレクタブルリスト Toy Story 3 Video Game Guide/Walkthrough ●Mapnipulator board game上で下記7つのオブジェクトにカーソルを合わせてAボタンを押すと解除 The dice The yellow boat The checkers pieces The fish The cannon The treasure chest The chess piece ●Sneaky Sneaky ストーリーミッションLv.6を一度も敵に発見されること無くクリアで解除. スポットライトに見つかっても失敗となるので,比較的難しいJesseで壁を登る部分を先にクリアしてしまうと楽. ●Space Ranger Elite ストーリーミッションLv.3にてZurg’s baseに侵入するまでノーミスで進むと解除.浮遊床のシーンはホバリングを使用して慎重に進もう. ●Gold Super Star 本作の最難関実績,解除に必要なタスク数は103個と膨大.スタートボタンから解除状況は確認可能. ●Pict-O-Master Pict-O-Maticの全40タスクを完了で解除.必要なコスチューム等は前述のコレクタブルリストを参照. 十字キーでPict-O-Masterを選択し,Xボタンで解除状況は確認可能. ●No Swimming "Mayoral Election" と "Build the Bank"のミッション完了後のダム破壊ミッションクリアで解除. ●Rescue Space Ranger No Swimming解除後にMayor Hammの救助ミッションクリアで解除 ●Give Me My Gold Back "Marble Sculptor" クリア後タウンに宇宙船が飛来.一定ルートを巡回しつつタウンからお金などを吸い上げる行動を採る.巡回ルート上にTNT(たる型爆弾)を設置しておくと勝手に吸い上げて自爆してくれる. 吸い取られたお金はミッション完了後に全て返却されるため,急ぐ必要は無い.
https://w.atwiki.jp/wiki8_hime/pages/49.html
環境;FreeBSD6.3 コピペパーツ 時計あわせ ntpdate -s -b 133.100.11.8 カーネルチューニング ===/boot/loader.conf=== echo /boot/loader.conf; echo kern.ipc.nmbclusters=32768 /boot/loader.conf; echo kern.ipc.maxsockets=32768 /boot/loader.conf; echo accf_http_load="YES" /boot/loader.conf; echo beastie_disable="YES" /boot/loader.conf; echo kern.maxssiz="134217728" /boot/loader.conf; echo kern.dfldsiz="1073741824" /boot/loader.conf; echo kern.maxdsiz="1073741824" /boot/loader.conf ===/etc/sysctl.conf=== echo /etc/sysctl.conf echo net.inet.tcp.inflight_enable=1 /etc/sysctl.conf echo kern.maxfiles=16384 /etc/sysctl.conf echo kern.maxfilesperproc=14745 /etc/sysctl.conf echo kern.ipc.somaxconn=4096 /etc/sysctl.conf echo kern.ipc.maxsockbuf=1048576 /etc/sysctl.conf ===前準備 ~ パッケージからインストール -r するとリモートからとってくるよ編~ === pkg_add -r perl pkg_add -r rsync pkg_add -r cvsup-without-gui pkg_add -r zip pkg_add -r unzip pkg_add -r wget pkg_add -r curl pkg_add -r libxml2 pkg_add -r expat2 pkg_add -r cclient pkg_add -r tidy-lib pkg_add -r freebsd-update pkg_add -r jpeg pkg_add -r png pkg_add -r freetype pkg_add -r freetype2 pkg_add -r gd pkg_add -r mhash pkg_add -r bsdsar pkg_add -r openssl ===cvsup=== cvsupは vi /usr/share/examples/cvsup/ports-supfile で host=backup1.atwiki.jp に設定。 rehash でパスを再読み込み ==cvsupでportsを更新== cvsup /usr/share/examples/cvsup/ports-supfile アパッチ fetch ftp //ftp.lab.kdd.co.jp/infosystems/apache/dist/httpd/apache_1.3.41.tar.gz tar zxvf apache_1.3.41.tar.gz cd apache_1.3.41 setenv EXTRA_CFLAGS -DFD_SETSIZE=16384 ./configure --prefix=/usr/local/apache13 --enable-module=most --enable-module=so --enable-shared=max --enable-suexec --suexec-caller=www --suexec-logfile=/usr/local/apache13/logs/suexec_log --suexec-uidmin=10000 --suexec-gidmin=10000 make make install mod_layout改造版をどっかからとってくる。 tar zxvf mod_layout cd mod_layout-3.4 vi Makefile make make install Mysql cd /usr/ports/databases/mysql41-client/ make WITH_CHARSET=sjis WITH_XCHARSET=all make install cd /usr/ports/databases/mysql41-server/ make make install /etc/my.cnf設置→どこかのサーバーからコピー PHP fetch http //jp.php.net/get/php-5.2.8.tar.gz/from/this/mirror mv mirror php-5.2.8.tar.gz tar zxvf php-5.2.8.tar.gz cd php-5.2.8/ ./configure --with-apxs=/usr/local/apache13/bin/apxs --enable-mbstring --with-openssl --with-tidy --with-gd --with-jpeg-dir=/usr/local --with-zlib --enable-mbregex --enable-gd-jis-conv --with-freetype-dir=/usr/local/ --enable-zend-multibyte --enable-mbstring=japanese --enable-ftp --with-png-dir=/usr/local --enable-memory-limit --with-xmlrpc --enable-imap --with-mysql=/usr/local --with-pdo-mysql=/usr/local --enable-iconv --with-gettext --with-curl --with-mh make make install proftpd cd /usr/ports/ftp/proftpd make (defolut + quota + mysql) make install APC ===autoconf/aotoheader=== cd /usr/ports/devel/autoconf213/ make make install ln -s /usr/local/bin/autoconf213 /usr/local/bin/autoconf ln -s /usr/local/bin/autoheader213 /usr/local/bin/autoheader ===APC=== fetch http //pecl.php.net/get/APC-3.0.12p2.tgz tar zxvf APC-3.0.12p2.tgz cd APC-3.0.12p2 phpize ./configure --enable-apc-mmap--with-apxs --with-php-config=/usr/local/bin/php-config make make install mod_bandwidth.c mkdir tmp cd tmp/ fetch ftp //ftp.cohprog.com/pub/apache/module/1.3.0/mod_bandwidth.c /usr/local/apache13/bin/apxs -c mod_bandwidth.c /usr/local/apache13/bin/apxs -i -a mod_bandwidth.so /usr/local/apache13/bin/apachectl restart httpd.confを設定する前に作業デレクトリを作成。 mkdir /usr/local/apache13/bandwidth mkdir /usr/local/apache13/bandwidth/link mkdir /usr/local/apache13/bandwidth/master chown -R www www /usr/local/apache13/bandwidth mod_limitipconn fetch http //dominia.org/djao/limit/mod_limitipconn-0.04.tar.gz tar zxvf mod_limitipconn-0.04.tar.gz cd mod_limitipconn-0.04 vi Makefile APXS=/usr/local/apache13/bin/apxs ←apxsをフルパスで指定 make make install 権限変更 権限変更750 chmod 750 /root/ chmod 750 /usr/local/apache13/conf/* chmod 750 /usr/local/etc/ chmod 750 /usr/local/etc/proftpd.conf chmod 750 /usr/home/ now ディレクトリ ファイル設置 /usr/local/www/以下 /usr/local/www/htdocs/_/ /root/_atpages/ /usr/local/www/session/ /usr/local/www/skel/ /usr/local/lib/php.ini /etc/my.cnf python インストール cd /usr/ports/lang/python25/ make make install ruby インストール cd /usr/ports/lang/ruby18/ make make install /etc/rc.confに追加 mysql_enable="YES" mysql_dbdir="/usr/local/mysql_data" proftpd_enable="YES" analog cd /usr/ports/www/analog/ make make install vi /usr/local/etc/analog.cfg ↓修正 LOGFORMAT COMMON LOGFILE /usr/local/apache13/logs/access_log OUTFILE /usr/local/www/htdocs/_analog/index.html その他 mysql設定 apache設定 proftpd設定 pf追加 /etc/crontab 編集 /etc/newsyslog.conf 編集 CGI グループ追加 pw groupadd -n pages -g 10000 php,cgiインストーラーのスクリプト設置 scp -rp dir/ ImageMagick cd /usr/ports/graphics/ImageMagick/ make make install perlモジュール cpan Jcode.pm モジュール cpan install Jcode DB_File モジュール cpan install DB_File DBI モジュール cpan install DBI DBD mysql モジュール cpan install DBD mysql ↑失敗したら、下記のURLからダウンロード http //www.cpan.org/modules/by-module/DBD/ tar zxvf DBD-mysql-4.010.tar.gz cd DBD-mysql-4.010 perl Makefile.PL make make install CGI.pm モジュール cpan install CGI image size http //search.cpan.org/~rjray/Image-Size-3.1.1/lib/Image/Size.pm Pythonモジュール ./ez_py.pv mysql /usr/ports/database/py-Mysqldb/ make make install SQLite /usr/local/bin/easy_install SQLObject ipython追加 cd /usr/ports/devel/ipython/ make make install ruby モジュール cd /usr/ports/databases/ruby-mysql/ make make install cd /usr/ports/databases/ruby-sqlite/ make make install
https://w.atwiki.jp/sekiguchizemi/pages/34.html
Annual Review of Organizational Psychology and Organizatoinal Behavior Introduction (2021-01-14) Reflections on a Career Studying Individual Differences in the Workplace (2021-01-14) Workplace Envy (2021-01-14) The Science of Workplace Instruction Learning and Development Applied to Work (2021-01-14) Balancing the Scales A Configurational Approach to Work-Life Balance (2021-01-14) The Lazy or Dishonest Respondent Detection and Prevention (2021-01-14) Emotion Work A Work Psychology Perspective (2021-01-14) Chief Executive Officer Succession and Board Decision Making Review and Suggestions for Advancing Industrial and Organizational Psychology, Human Resources Management, and Organizational Behavior Research (2021-01-14) Trait Activation Theory A Review of the Literature and Applications to Five Lines of Personality Dynamics Research (2021-01-14) Theory and Technology in Organizational Psychology A Review of Technology Integration Paradigms and Their Effects on the Validity of Theory (2021-01-14) Overqualification at Work A Review and Synthesis of the Literature (2021-01-14) Putting People Down and Pushing Them Out Sexual Harassment in the Workplace (2021-01-14) The Science and Practice of Item Response Theory in Organizations (2021-01-14) Annual Review of Psychology Introduction (2021-01-06) Active Forgetting Adaptation of Memory by Prefrontal Control (2021-01-06) “Reports of My Death Were Greatly Exaggerated” Behavior Genetics in the Postgenomic Era (2021-01-06) The Psychology of Reaching Action Selection, Movement Implementation, and Sensorimotor Learning (2021-01-06) Transcranial Magnetic Stimulation and the Understanding of Behavior (2021-01-06) Memory and Sleep How Sleep Cognition Can Change the Waking Mind for the Better (2021-01-06) The Cultural Foundation of Human Memory (2021-01-06) Trade-Offs in Choice (2021-01-06) The Origins and Psychology of Human Cooperation (2021-01-06) Language as a Social Cue (2021-01-06) Intergenerational Economic Mobility for Low-Income Parents and Their Children A Dual Developmental Science Framework (2021-01-06) Moral Judgments (2021-01-06) Integrating Models of Self-Regulation (2021-01-06) The Psychology of Moral Conviction (2021-01-06) Social Influence and Group Identity (2021-01-06) Socioeconomic Status and Intimate Relationships (2021-01-06) Experimental Games and Social Decision Making (2021-01-06) The Social Neuroscience of Prejudice (2021-01-06) Psychology of Transnational Terrorism and Extreme Political Conflict (2021-01-06) Prejudice and Discrimination Toward Immigrants (2021-01-06) Prejudice Reduction Progress and Challenges (2021-01-06) The Science of Meaning in Life (2021-01-06) Psychological Underpinnings of Brands (2021-01-06) Practicing Retrieval Facilitates Learning (2021-01-06) Life Change, Social Identity, and Health (2021-01-06) Stress and Health A Review of Psychobiological Processes (2021-01-06) Understanding Human Cognitive Uniqueness (2021-01-06) Psychology as a Historical Science (2021-01-06) International Journal of Management Reviews Absolute autonomy, respectful recognition and derived dignity Towards a typology of meaningful work (2021-12-03) Cross‐sector partnerships Mapping the field and advancing an institutional approach (2021-12-03) Services procurement A systematic literature review of practices and challenges (2021-11-02) Tensions as a framework for managing work in collaborative workplaces A review of the empirical studies (2021-10-21) Tax havens and international business A conceptual framework of accountability‐avoiding foreign direct investment (2021-10-20) Mapping women's involvement in family firms A review based on bibliographic coupling analysis (2021-10-12) A process‐oriented, multilevel, multidimensional conceptual framework of work–life balance support A multidisciplinary systematic literature review and future research agenda (2021-10-04) A review of organizational research on acculturation from a nonwork–work spillover perspective Content analysis and future research guidelines (2021-10-04) The role of skill versus luck in new venture survival (2021-10-04) Taking the entrepreneur out of entrepreneurship (2021-10-04) Concepts of power in boundary spanning research A review and research agenda (2021-10-04) Creating shared value A systematic review, synthesis and integrative perspective (2021-10-04) Future‐proofing IJMR as a leading management journal Reach, relevance and reputation (2021-10-04) Issue information (2021-10-04) Generativity A systematic review and conceptual framework (2021-09-05) Linking individuals’ resources with (perceived) sustainable employability Perspectives from conservation of resources and social information processing theory (2021-08-16) Making connections Harnessing the diversity of strategy‐as‐practice research (2021-07-10) Connecting content and structure A review of mechanisms in entrepreneurs’ social networks (2021-06-30) Social media and luxury A systematic literature review (2021-06-26) Making sense of sensory brand experience Constructing an integrative framework for future research (2021-06-26) Righting the balance Understanding introverts (and extraverts) in the workplace (2021-06-22) Intermediaries in the relevance‐gap debate A systematic review of consulting roles (2021-06-01) The safety–quality dominant view of food chain integrity Implications for consumer‐centric food chain governance (2021-05-21) Situating service work in action A review and a pragmatist agenda for analysing interactive service work (2021-05-19) Organizational Psychology Review The dynamic threshold model of bandwagon innovations Role of organizational attention and legitimacy (2021-11-12) The team cohesion-performance relationship A meta-analysis exploring measurement approaches and the changing team landscape (2021-09-09) Critical positions Situating critical perspectives in work and organizational psychology (2021-08-16) A balanced view of mindfulness at work (2021-08-04) A dynamic reframing of the social/personal identity dichotomy (2021-06-25)
https://w.atwiki.jp/dattan-zin/pages/24.html
1974 UK Tour 10.30 – UK, Manchester, Palace 10.31 – UK, Hanley, Victoria Hall 11.01 – UK, Liverpool, Empire Theatre 11.02 – UK, Leeds, University 11.03 – UK, Coventry, Theatre 11.05 – UK, Sheffield, City Hall 11.06 – UK, Bradford, St Georges Hall 11.07 – UK, Newcastle, City Hall 11.08 – UK, Glasgow, Apollo Theatre 11.09 – UK, Lancaster, University 11.10 – UK, Preston, Guildhall 11.12 – UK, Bristol, Colston Hall 11.13 – UK, Bournemouth, Winter Gardens 11.14 – UK, Southampton, Gaumont 11.15 – UK, Swansea, Brangwyn Hall 11.16 – UK, Birmingham, Town Hall 11.18 – UK, Oxford, New Theatre 11.19 – UK, London, Rainbow Theatre 11.20 – UK, London, Rainbow Theatre Europe Tour 11.23 – Sweden, Gothenburg, Konserthuset 11.25 – Finland, Helsinki, Helsingin Kulttuuritalo 11.27 - Sweden, Lund, Olympen Cancelled:11.28 – Denmark, Copenhagen, Tivoli Cancelled:11.29 – Norway, Oslo, Chaleau Neuf 12.02 – Germany, Munich, Brienner Theatre 12.04 – Germany, Frankfurt, Palmengarten 12.05 – Germany, Hamburg, Musikhalle 12.06 – Germany, Cologne, Startoryhalle 12.08 – Holland, The Hague, Congres Gebouw 12.10 – Belgium, Brussels, 140 Theatre 12.13 – Spain, Barcelona, Palacio De Los Deportes 1975年 North America Tour 02.05 – USA, Columbus, Agora 02.06 - USA, Cincinatti, Reflections 02.07 – USA, Dayton, Palace Theatre 02.08 – USA, Cleveland, Music Hall (afternoon show) 02.08 – USA, Cleveland, Music Hall (evening show) 02.09 – USA, South Bend, Morris Civic Auditorium 02.10 – USA, Detroit, Ford Auditorium 02.11 – USA, Toledo, Student Union Auditorium 02.14 – USA, Waterbury, Palace Theatre 02.15 – USA, Boston, Orpheum Theatre (afternoon show) 02.15 – USA, Boston, Orpheum Theatre (evening show) 02.16 – USA, New York, Avery Fisher Hall (afternoon show) 02.16 – USA, New York, Avery Fisher Hall (evening show) 02.17 – USA, Trenton, War Memorial 02.19 – USA, Lewiston 02.21 – USA, Passaic, Capitol Theatre 02.22 – USA, Harrisburg, Farm Arena 02.23 – USA, Philadelphia, Erlinger Theatre (afternoon show) 02.23 – USA, Philadelphia, Erlinger Theatre (evening show) 02.24 – USA, Washington, Kennedy Centre Cancelled:02.25 – USA, Pittsburg Cancelled:02.26 – USA, Kutzon Cancelled:02.27 – USA, Buffalo Cancelled:02.28 – Canada, Toronto Cancelled:03.01 – Canada, Kitchender Cancelled:03.02 – Canada, London Cancelled:03.03 – USA, Davenport 03.05 – USA, La Crosse, Mary E Sawyer Auditorium 03.06 – USA, Madison, Dane County Coliseum 03.07 – USA, Milwaukee, Uptown Theatre 03.08 – USA, Chicago, Aragon Ballroom 03.09 – USA, St Louis, Kiel Auditorium 03.10 – USA, Fort Wayne, Coliseum 03.12 – USA, Atlanta, Municipal Auditorium 03.13 – USA, Charlestown, Civic Auditorium 03.14 - USA, St. Petersburg, Sunshine Speedway 03.15 – USA, Miami, Marine Stadium 03.18 – USA, New Orleans, St Bernard Parish Civic Auditorium 03.20 – USA, San Antonio, Municipal Auditorium 03.22 – USA, Dallas, McFarlin Auditorium 03.25 – USA, Tulsa, Municipal Theatre Cancelled:03.26 – USA, Kuzon 03.29 – USA, Los Angeles, Santa Monica Civic Auditorium (afternoon show) 03.29 – USA, Los Angeles, Santa Monica Civic Auditorium (evening show) 03.30 – USA, San Francisco, Winterland 04.02 – Canada, Edmonton, Kinsmen Fieldhouse 04.03 – Canada, Calgary, Corral 04.06 – USA, Seattle, Paramount Northwest Theatre Cancelled:04.07 – USA, Portland Japan Tour 04.19 – 日本、東京、日本武道館 04.22 – 日本、名古屋、愛知県立体育館 04.23 – 日本、神戸、国際会館 04.25 – 日本、福岡、九電記念体育館 04.28 – 日本、岡山、県立体育館 04.29 – 日本、嬬恋、ヤマハつま恋エキジビジョン・ホール 04.30 – 日本、横浜、文化体育館 05.01 – 日本、東京、日本武道館
https://w.atwiki.jp/matchmove/pages/71.html
3-D Review After SynthEyes has solved your scene, you’ll want to check out the paths in 3-D, and see what an inserted object looks like. SynthEyes offers several ways to do this traditional fixed 3-D views, including a Quad orthogonal isometric view, camera-view overlays, user-controlled 3-D perspective window, preview movies, and velocity vs time curves. Quad View If you are not already in Quad view, switch to it now on the toolbar . You will see the camera/object path and 3-D tracker locations in each view. You can zoom and pan around using the middle mouse button and scroll wheel. You can scrub or play the shot back in real-time (in sections, if there is insufficient RAM). See the View menu for playback rate settings. Camera View Overlay To see how an inserted object will look, switch to the 3-D control panel . Turn on the Create tool (magic wand). Select one of the built-in mesh types, such as Box or Pyramid. Click and drag in a viewport to drag out an object. Often, two drags will be required, to set first the position and breadth, then a second drag to set the height or overall scale. A good coordinate-system setup will make it easy to place objects. To adjust object size after creating it, switch to the scaling tool . Dragging in the viewport, or using the bottommost spinner, will adjust overall object size. Or, adjust one of the three spinners for each coordinate axis size. When you are tracking an object and wish to attach a test object onto it (horns onto a head, say), switch the coordinate system button on the 3-D Panel from to . Note the camera-view overlay is quick and dirty, not anti-aliased like the final render in your animation package will be (it has “jaggies”), so the overlay appears to have more jitter than it will then. You can sometimes get a better idea by zooming in on the shot and overlay as it plays back (use Pan-To-Follow). Shortly, we’ll show how to use the Perspective window to navigate around in 3-D, and even render an antialiased preview movie. Checking Tracker Coordinates If SynthEyes finds any trackers that are further than 1000 times the world size from the origin, it will not save them as “solved.” You can use the Script menu s Select By Type script to locate and select Unsolved trackers. You can change them to Zero-weighted to see where they might fall in 3-D, and prevent them from affecting future solves. Frequently these trackers should either distant horizon points that should be changed to Far, corrected, or deleted if they are on a moving object or the result of some image artifact. Such points can also arise when a tracker is visible for only a short time when the camera is not moving. The Clean up trackers dialog can do this automatically. Note the too-far-away test can cause trouble if you have a small world size setting but are using measured GPS coordinates. You should offset the scene towards the origin using the Shift Constraints script. You should also look for trackers that are behind the camera, which can occur on points that should be labeled Far, or when the tracking data is incorrect or insufficient for a meaningful answer. After repairing, deleting, or changing too-far-away or behind-camera trackers, you should use the Refine mode on the Solver panel to update the solution, or solve it from scratch. Eliminating such trackers will frequently provide major improvements in scene geometry. Checking Tracker Error Curves After solving, the tracker 3-D error channel will be available in the graph editor . It is important to understand the 3-D error it is the distance, in pixels, on each frame, between the tracker s 2-D position, and the position in the image of the solved 3-D tracker position. Let s work this through. The solver looks at the whole 2-D history of a tracker to arrive at a location such as X=3.2, Y=4.5, Z=0.1 for that tracker. On each frame, knowing the camera s position and field of view, we can predict where the tracker should be, if it really is at the calculated XYZ. That s the position at which the yellow X is displayed in the camera view after solving. The 3-D error is the distance between where the tracker actually is, and the yellow X where it should be. If the tracking is good, the distance is small, but if the tracking has a problem, the tracker is away from where it should be, and the 3-D error is larger. Obviously, given this definition, there s no 3-D error display until after the scene has been solved. You should check these error curves using the fundamentals described earlier in Pre-Solve Tracker Checking, but looking at the Error channel. Here we’ve used isolate mode to locate a rather large spike in the blue error curve of one of the trackers of a shot. This glitch was easy to pick out—so large the U and V velocities had to be moved out of the way to keep them clearly visible. The deglitch tool easily fixes it. You can look at the overall error for a tracker from the Coordinate System panel . This is easiest after setting the main menu s View/Sort by Error, unselecting all the trackers (control/command-D), then clicking the down arrow on your keyboard to sequence through the trackers from worst towards best. In addition to the curves in the graph editor, you can see the numeric error at the bottom of the tracker panel both the total error, and the error on the current frame. You can watch the current error update as you move the tracker, or set it to zero with the Exact button. For comparison, following is a tracker graph that has a fairly large error; it tracks a very low contrast feature with a faint moving highlight and changing geometry during its lifespan. It never has a very large peak error or velocity, but maintains a high error level during much of its lifespan, with some clearly visible trends indicating the systematic errors it represents. And finally, a decent tracker with a typical error level The vertical scale is the same in these last three graphs. (Note that in the 3rd one, the current time is to the left, before frame 160 or so, hence the blue arrow.) You can sort the trackers within the graph editor s Active Trackers node by changing Sort Alphabetic to Sort By Error . Do not blindly correct apparent tracking errors. A spike suggesting a tracking error might actually be due to a larger error on a different tracker that has grossly thrown off the camera position, so look around. Check for a Smooth Camera Path You should also check that the camera or object path is satisfactorily smooth, using the camera nodes in the graph editor. We’ve closed the Active Trackers node, and exposed the Camera Objects node and the Camera01 node within it. We’re looking at subset of the velocities of the camera the X, Y, and Z translation velocities. There s a spike around frame 215-220, to find it, expose the Active Trackers, select them all (control/command-A), and use Isolate mode around that range of frames. The result We’ve found the tracker that causes the spike, and can use the deglitch tool , or switch back to the tracker control panel and camera viewport, unlock the tracker, correct it, then re-lock it. Tip In the capture above, the selected tracker is not visible in the hierarchy view. You can see where it is in the scroll bar, though—it is located at the white spot inside the hierarchy view s scroll bar. Clicking at that spot on the scroll bar will pan the hierarchy view to show that selected tracker. If that is the last glitch to be fixed, switch to the Solve control panel , and re-solve the scene using Refine mode. You can also use the Finalize tool on the tracker control panel to smooth one or more trackers, though significant smoothing can cause sliding. If your trackers are very noisy, check whether film grain or compression artifacts are at fault, which can be addressed by image-preprocessor blur, verify that the interlace setting is correct, or see if you should fine-tune the trackers. Alternatively, you can fix glitches in the object path by using the deglitch tool directly on the camera or moving object s curves, because it works on any changeable channel. You can also move the object using the 3-D viewports and the tools on the 3-D control panel , by repositioning the object on the offending frame. Warning #1 If you fix the camera path, instead of the tracker data, then later re-solve the scene, corrections made to the camera path will be lost, and have to be repeated. It is always better to fix the cause of a problem, not the result. If you have worked on the trackers to reduce jitter, but still need a smoother path (after checking in your animation package), you can turn up the Filter Size control on the Solver panel. A filter size of 2 or 3 should make substantial reductions in jitter. After adjusting the control, switch to Refine mode and hit Go! again to apply the filtering. Warning #2 filtering the path this way increases the real error, and causes sliding. Remember that your objective is to produce a clean insert in the image, not produce an artificially smooth camera trajectory that works poorly.
https://w.atwiki.jp/freebsd7/pages/35.html
FreeBSDの場合はインストール時に既に入ってたような気が・・・(うろ覚え) Windowsの場合は以下のサイトからダウンロードします。 http //jp.php.net/downloads.php windows binaryをダウンロードしましょう ↓ ↓ ↓ ↓ ↓ ↓ 以下、広告です。↓ ↓ ↓ ↓ ↓ ↓
https://w.atwiki.jp/hmiku/pages/57564.html
【検索用 inyourstory 登録タグ COBA x5884x I VOCALOID たぐい ニコニコ外公開曲 初音ミク 曲 曲英 月穂】 + 目次 目次 曲紹介 歌詞 コメント 作詞:たぐい 作曲:COBA x5884x 編曲:COBA x5884x イラスト:月穂 唄:初音ミク 曲紹介 曲名:『in your story』(いん ゆあ すとーりー) COBA x5884x氏、1作品目。 歌詞 (動画より書き起こし) どれだけの痛みを知れば 僕らは許されるだろう 流れ続けていく 時間の重さを数えてみても 答えの在処も語らずに 夜明けは濁って 今 生に倦みさえする残酷な世界の下で 無垢な魂をもう一度抱けるのなら ただ僕は 君が紡ぐ果てぬ物語の中の 一片でも良い 隅に刻まれた文字になりたいだけ 夜を越える度に 押し殺した問が降り積もる やがて来る"終わり"に 怯えながら想いを重ねて 薄れる0と1の狭間 いつかは消えても 振り返る君に残る微かな僕の存在が 偽りでも良い 無邪気な笑顔であれと ただ僕は 君が背負う傷も苦しみも知らずに 身勝手に願う 僕の傲慢をどうか許して欲しい 君が映す世界で 僕が望み願い絶望さえした空は 青く 君の行く道の先に 僕はきっといないけれど いつか振り返る君が見る空は どうか ただ僕は 君が紡ぐ果てぬ物語の中の 一片でも良い 隅に刻まれた文字になりたいだけ コメント 名前 コメント コメントを書き込む際の注意 コメント欄は匿名で使用できる性質上、荒れやすいので、 以下の条件に該当するようなコメントは削除されることがあります。 コメントする際は、絶対に目を通してください。 暴力的、または卑猥な表現・差別用語(Wiki利用者に著しく不快感を与えるような表現) 特定の個人・団体の宣伝または批判 (曲紹介ページにおいて)歌詞の独自解釈を展開するコメント、いわゆる“解釈コメ” 長すぎるコメント 『歌ってみた』系動画や、歌い手に関する話題 「カラオケで歌えた」「学校で流れた」などの曲に直接関係しない、本来日記に書くようなコメント カラオケ化、カラオケ配信等の話題 同一人物によると判断される連続・大量コメント Wikiの保守管理は有志によって行われています。 Wikiを気持ちよく利用するためにも、上記の注意事項は守って頂くようにお願いします。
https://w.atwiki.jp/nokelila/pages/11.html
https //www.thewyco.com/news/covid-19-live-updates-more-us-pharmacies-to-start-vaccinating-high-risk-groups-06-01-2021 https //ww84w.medium.com/covid-19-live-updates-more-u-s-pharmacies-to-start-vaccinating-high-risk-groups-3949efd8f47c https //blog.goo.ne.jp/upcomingmovies2021/e/7acaad51367950d2de6ee4d51ed9cb6a https //fehimozodigital1.hatenablog.com/entry/2021/01/07/074928?_ga=2.63286698.444645817.1609973370-341740688.1609973370 https //www.mychemicalromance.com/news/rtye4n5e5-neryerydyetstr-3658736 https //www.topfind88.com/post/1263442/watch-news-of-the-world-2020-full-movie-online-free https //paiza.io/projects/ocKUUZiN7YrSrxJADILsNg?language=php https //ideone.com/QWy0a7 https //paste.feed-the-beast.com/view/1e91f719 https //paste.centos.org/view/938ac625#EECaKH2JesBoCXnUZ5BpCaNZU9BO3VB4 https //paste.ee/p/FP2Ok https //paste2.org/LfagFpEm https //note.com/covomaz/n/n2231f98d9718 https //www.peeranswer.com/question/5ff63767f5203a8c52ba37d4 https //www.wattpad.com/1006907170-watch-wonder-woman-1984-streaming-now-try-rye https //minimore.com/b/xUdCr/1 https //caribbeanfever.com/photo/albums/dr-esyrdyrs-setb-sedrtf http //officialguccimane.ning.com/photo/albums/rey-nsr-tsetzrsfdf http //millionairex3.ning.com/photo/albums/twb5b-w5w-besr4awrvawra http //recampus.ning.com/profiles/blogs/w4tbewb6e4w-6btwb-wbaw-w-f http //sfbats.ning.com/profiles/blogs/st-ewtytwt-eterth-rthdfxghnb http //www.4mark.net/story/3035899/watch-news-of-the-world-2020-full-movie-online-free https //www.1upfun.com/link/680063/train-to-busan-2-peninsula-2020-full-hd-movie-online-free https //www.scribd.com/document/489978956/nowwwr-ret-setrst https //brainly.co.id/tugas/37311827 https //archive.org/details/httpssites.google.comviewsdjkff https //eodev.com/gorev/20101291 https //znanija.com/task/41734561 https //nyhuseri.tumblr.com/post/639602996725121024/kfhh-ge-rejror-orweojtehnf http //www.goqna.com/41194/erh-w9orwe9r8uw-wr-8eur9urf